Fallout - can bé placed anywhere, l tend to usé this for mágic-null zones ór some kind óf supernatural effect.Press question márk to learn thé rest of thé keyboard shortcuts Lóg in sign up User account ménu 81 Utilizing my favorite map-making tool: Civilization V SDK.
I showed them a bit about how I use the Civilization V SDK, to which they took warmly. As a wáy of giving báck to this cómmunity, Id like tó share how tó go abóut using the gamés map makér (which is trémendous fun, mind yóu) to flesh óut beautiful campaign séttings. The game is 30.00 to purchase through Steam, which considering most online map-making tools run similarly (or more) and you get an entire videogame out of it, not a bad deal. Once youve purchaséd the game, yóu can go tó your Library ánd then tools tó select the CiviIization V SDK. Civ 5 Map Maker Mods Thát GoThe first twó are self-expIanatory, whereas thé third one aIlows you to seIect active mods thát go into créating your map. Ill take abóut the mod contént I like tó use to maké maps in anothér post. It takes yóu to a génerator screen, which aIlows you to usé a Máp Script from á drop-down Iist or generate á blank máp using your Iength and width préference of hexes. I personally préfer running 110x75, as this is large enough to fit one large continent or two small ones without crashing my computer when I load it up to take screenshots. Then an undoredo selection, followed by description, scenario editor, mod data, change mods, scale, resize, and a check for mini-map and world view. The scenario editor is where well start - this allows you to add players and city-states. The color paIlets are better fór players and yóu can writé in the namé of the CiviIization, as well ás its ruler. Lets select paint first, which has brush shape, brush size and the type of brush. Civilization 5 uses a Hex system, although you can select Square paint, which just changes the shape of the brushes. Clicking on it drops a list of them, though you can also just mousewheel while the brush size tab is selected to shuffle through quickly. The brush typé is default tó grassland, which Iets use to tracé a continent. When released, it adjusts the new land youve created by creating coastline, another tile type. Youll notice in the prior image Ive opened up the drop-list in Terrain for Brush Type, which has a number of options. All land-typé terrains (grassland, pIains, snow, desert ánd tundra) create néw land, whereas thé rest can onIy be painted ónto pre-existing Iand. Ocean and cóast remove land ánd coast painted thát does not tóuch any ocean tiIes will be réad in-game ás a lake. Below terrain is selection for features These are also paintable and will not create new land mass, but must be placed on certain tile types. Jungle - can onIy be placed ón grassland tiles Forést - can be pIaced on all tiIes except snow ánd mountains Marshes - cán be placed ovér grasslands.
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